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  <identifier>cortana-from-halo-4_zip</identifier>
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  <description>&lt;div&gt;This file was stored at "This PC\Fire\Internal storage\Download\d\Halo\h\cortana-from-halo-4.zip". www.renderhub.com/rip-van-winkle/cortana-from-halo-4 has this ZIP file behind an account wall (one has to make an account and login in order to download it).&lt;/div&gt;&lt;br /&gt;This is the 3D model of Cortana from Halo 4. Delimiters used in this item are based on &lt;a href="https://gameranx.com/updates/id/10270/article/halo-4-hidden-message-uncovered-in-this-week-s-halo-bulletin/" rel="nofollow"&gt;https://gameranx.com/updates/id/10270/article/halo-4-hidden-message-uncovered-in-this-week-s-halo-bulletin/&lt;/a&gt; → &lt;a href="https://gameranx.com/img/12-Oct/halo4noteleak.png" rel="nofollow"&gt;https://gameranx.com/img/12-Oct/halo4noteleak.png&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Some tags are from the following URL. This ZIP file was downloaded from the following URL, and the following comments and some of the following description were from &lt;a href="https://www.renderhub.com/rip-van-winkle/cortana-from-halo-4" rel="nofollow"&gt;https://www.renderhub.com/rip-van-winkle/cortana-from-halo-4&lt;/a&gt;:&lt;br /&gt;/START EXCERPT/&lt;br /&gt;&lt;big&gt;Cortana from Halo 4 3D Model&lt;/big&gt;&lt;br /&gt;&lt;br /&gt;Original 3D model of Cortana from Halo 4&lt;br /&gt;&lt;br /&gt;Includes meshes in several formats including FBX, OBJ and DAE&lt;br /&gt;&lt;br /&gt;Includes PBR textures with Normal and Specular maps&lt;br /&gt;&lt;br /&gt;Brought to you by Rip Van Winkle, enjoy and check out my other items&lt;br /&gt;&lt;br /&gt;&lt;big&gt;User Ratings&lt;/big&gt;&lt;br /&gt;4.8/5 stars - 22 Ratings&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;GhostTown&lt;br /&gt;Feb 10, 2020&lt;br /&gt;Awesome!&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;aurelien&lt;br /&gt;Jan 20, 2020&lt;br /&gt;good&lt;br /&gt;&lt;br /&gt;3/5 stars&lt;br /&gt;joeyeroq&lt;br /&gt;Jan 17, 2020&lt;br /&gt;good&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;oriole179&lt;br /&gt;Jan 11, 2020&lt;br /&gt;nice!&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;pongsaklek&lt;br /&gt;Jan 02, 2020&lt;br /&gt;very good.thank you.&lt;br /&gt;&lt;br /&gt;4/5 stars&lt;br /&gt;SergejHergenreider&lt;br /&gt;Jan 02, 2020&lt;br /&gt;Nice free character&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;Frosty7132&lt;br /&gt;Dec 26, 2019&lt;br /&gt;My new gf&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;nepemex&lt;br /&gt;Dec 08, 2019&lt;br /&gt;great!!!thanks a lot&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;Predecesor&lt;br /&gt;Dec 06, 2019&lt;br /&gt;EXELENT&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;AyoSang&lt;br /&gt;Dec 03, 2019&lt;br /&gt;nice！！&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;zhgut&lt;br /&gt;Nov 24, 2019&lt;br /&gt;Nice work&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;patrickcosmos&lt;br /&gt;Nov 19, 2019&lt;br /&gt;Great&lt;br /&gt;&lt;br /&gt;3/5 stars&lt;br /&gt;NautiousArtz&lt;br /&gt;Nov 14, 2019&lt;br /&gt;Cool Beans&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;CoyoteSeven&lt;br /&gt;Oct 31, 2019&lt;br /&gt;Thanks!&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;faisalrashid&lt;br /&gt;Oct 16, 2019&lt;br /&gt;nice&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;cwake7960&lt;br /&gt;Oct 03, 2019&lt;br /&gt;good&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;Geraldo2691&lt;br /&gt;Oct 02, 2019&lt;br /&gt;Excellent Models, nuff said.&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;Hexborn&lt;br /&gt;Sep 28, 2019&lt;br /&gt;esta genial &lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;vortex3dss&lt;br /&gt;Sep 11, 2019&lt;br /&gt;Great Model.&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;a38b46998f&lt;br /&gt;Aug 30, 2019&lt;br /&gt;good, as described&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;edlmk&lt;br /&gt;Aug 06, 2019&lt;br /&gt;Thank you !!&lt;br /&gt;&lt;br /&gt;5/5 stars&lt;br /&gt;UGlord&lt;br /&gt;Jul 22, 2019&lt;br /&gt;wonderfull ok&lt;br /&gt;/END EXCERPT/&lt;br /&gt;&lt;br /&gt;Contents of "This PC\Fire\Internal storage\Download\d\Halo\h\0.txt":&lt;br /&gt;/START FILE/&lt;br /&gt;STL file looks crappy because it is greyscale.&lt;br /&gt;&lt;br /&gt;https://commons.wikimedia.org/wiki/File:Cortana_from_Halo_4.stl&lt;br /&gt;== {{int:filedesc}} ==&lt;br /&gt;{{Information&lt;br /&gt;|description   ={{en|1=Downloaded from https://www.renderhub.com/rip-van-winkle/cortana-from-halo-4 - quote: "License: Royalty Free Editorial Use Only (Game Rip). The intellectual property depicted in this model, including the brand Halo 4, is not affiliated with or endorsed by the original rights holders. This model may not be used in a commercial, promotional, advertising or merchandising manner of any kind unless legal clearances are obtained from the third party intellectual property owners."}}&lt;br /&gt;|date          =&lt;br /&gt;|source        =Halo 4 video game&lt;br /&gt;|author        =Probably created by employees who developed the Halo 4 game&lt;br /&gt;}}&lt;br /&gt;&lt;br /&gt;== {{int:license-header}} ==&lt;br /&gt;{{cc-by-sa-4.0}}&lt;br /&gt;&lt;br /&gt;[[Category:Cortana]]&lt;br /&gt;&lt;div&gt;/END FILE/&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;This ZIP file has the following files; if you open one or more of them in Blender or Unity it might work I guess:*&lt;/div&gt;&lt;div&gt;0.dae&lt;br /&gt;0.fbx&lt;br /&gt;0.mtl&lt;br /&gt;0.obj&lt;br /&gt;0.stl&lt;br /&gt;bodyout.png&lt;br /&gt;default.pose&lt;br /&gt;environment.png&lt;br /&gt;face_bump.png&lt;br /&gt;face_mask.png&lt;br /&gt;faceout.png&lt;br /&gt;hair_mask.png&lt;br /&gt;hairout.png&lt;br /&gt;l.png&lt;br /&gt;Lara_hair_ref.png&lt;br /&gt;mesh1_bump.png&lt;br /&gt;mesh1_mask.png&lt;br /&gt;storm_cortana_default_body_normal.png&lt;br /&gt;storm_cortana_default_eye_n.png&lt;br /&gt;storm_cortana_default_eyesout.png&lt;br /&gt;storm_cortana_default_hair_normal.png&lt;br /&gt;storm_cortana_default_head_normal.png&lt;br /&gt;xps - Copia.xps&lt;br /&gt;xps.xps&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Some or all of the above 24 files were analyzed at &lt;a href="https://yuki.la/g/74147230" rel="nofollow"&gt;https://yuki.la/g/74147230&lt;/a&gt; and &lt;a href="https://warosu.org/3/thread/725693" rel="nofollow"&gt;https://warosu.org/3/thread/725693&lt;/a&gt; (it's big brain time).&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;*Multiple problems will happen when you open the OBJ and MTL files in Blender 2.8: (1) You will have to go to shading &gt; check "use nodes" &gt; delete everything except "Principles BSDF", "Normal Map", and "Material Output" &gt; click the object in the viewport that you want to apply textures to &gt; properties &gt; click the checkered ball &gt; change "Base Color" to "Image Texture" &gt; click the image texture you want to apply &gt; click add node &gt; add "Image Texture" &gt; set the normal map image for this node &gt; link this to the "Normal Map" node &gt; do this for all the objects until the textures show up correctly. (2) If a texture isn't showing up correctly you might want to change the value for "Color Space" in the Image Texture node. This might not be a good solution though. (3) For the hair object create an "Image Texture" node with "hairout.png" then link that node's alpha to the alpha of the "Principles BSDF" node. (4) I don't known how the files for masks, bumps, "l.png", "environment.png", and "Lara_hair_ref.png" factor into this when using Blender. (5) An obvious seam can be seen between the head object and the body object; however, this seems to be an inherent problem and not a problem with opening this 3D model in blender. This same seam can be seen in &lt;a href="https://www.renderhub.com/rip-van-winkle/cortana-from-halo-4/cortana-from-halo-4-01.jpg" rel="nofollow"&gt;https://www.renderhub.com/rip-van-winkle/cortana-from-halo-4/cortana-from-halo-4-01.jpg&lt;/a&gt; (though less prominent). How is this fixed? I don't know. Maybe change the lighting or colors. (6) The 2D unwrapped meshes for the UV editor is found far away from the PNG image. For the unwrapped mesh for the body: zoom out a lot &gt; click the A button to select all &gt; hold the G button &gt; release the G button &gt; left click &gt; click the "Move" window to expand it if needed &gt; Move X 15 m &gt; move Y -32 m &gt; this should align it to the PNG image. For the unwrapped mesh for the head/face: zoom out &gt; click the A button &gt; hold G &gt; release G &gt; left click &gt; click the "Move" window to expand it if needed &gt; Move X 16 m &gt; move Y -16 m. (7) Cortana in the &lt;i&gt;Halo 4&lt;/i&gt; video game is seen with scan lines across her body I think; this doesn't seem to show up. (8) Increase the brightness of the light source, for it seems a bit dark (remember, lighting in Blender follows the inverse square law I think).&lt;br /&gt;&lt;/div&gt;</description>
  <language>eng</language>
  <scanner>Internet Archive HTML5 Uploader 1.6.4</scanner>
  <subject>Halo; Halo 4; Cortana; person; character; hero; sexy; video game; game; girl; woman; female; 3D model; female character; free 3D model; rigged model; game rip; mid poly model; PBR model; Rip Van Winkle</subject>
  <title>Cortana from Halo 4: 3D model</title>
  <uploader>leedusmcclein@gmail.com</uploader>
  <publicdate>2020-02-16 22:58:10</publicdate>
  <addeddate>2020-02-16 22:58:10</addeddate>
  <backup_location>ia907105_3</backup_location>
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