AN ANIMATION N name SN SYMBOL_name TL TIMELINE": { L LAYERS LN Layer_name FR Frames I index DU duration E elements SI SYMBOL_Instance SN SYMBOL_name IN Instance_Name ST symbolType G = graphic FF firstFrame LP loop LP = loop TRP transformationPoint x x y y M3D Matrix3D (name to list here : [ "m01", "m02", "m03", "m10", "m11", "m12", "m13" ] ) C color M mode CA = Alpha AM alphaMultiplier MD metadata FRT framerate