Name: Boon Gender: Male Race: Zebra Class: Surgeon Talent: Can use Tinker in combat to turn any object around him into a weapon. This weapon only lasts until combat is over and will give a +1 to his attacks, +2 on crit. Hit/Wounds: 5/5 Alignment: Lawful Neutral Skills: (Free Racial) Heightened Senses: passive; +1 to perception-based rolls (spotting, searching, listening, etc) (Racial) Rhythm and Rhyme: Passive; Music and timing are strong suits of your race and patterns come as naturally as your stripes. While in combat you can create a basic rhythm to your actions and net a +1 bonus for all actions in it. This bonus is counted on the second sequence. (Multi-Class) Triage: instant, recharge 2; Restores one wound. On crit, restores all wounds. (Class) Sharpen: Once per combat, give one ally (or self) +1 to their weapon for the duration of the battle (Class) Tinker: Can repair broken objects, restore negative quality weapons to +0, fix up worn down loot to make it more valuable or get a poorly working mechanism back into shape. (Class) Compassion: passive; persuasion Min -3 Inventory: Nun-chucks (Dual weapon). Traits: