==Free-to-Use Assets=== >Desktop Pony sprites - Animated 2D pony sprites (non-commercial use only) http://desktop-pony-team.deviantart.com/ >MLP Sound effects - An archive of sounds ripped from the show. http://ukofequestria.co.uk/threads/mlp-fim-soundeffects-pack.5822/ >Open Game Art - Public use art, music, sounds, models,etc. http://www.opengameart.org >PONES - 2D platformer base for GameMaker Studio https://www.mylittlegamedev.com/thread-1561.html >KP-ShadowSquirrel's 3D Pony Models https://kp-shadowsquirrel.deviantart.com/art/Pony-Model-Download-Center-215266264 --- ==Free Game Development Engines== >GameMaker Studio >Free edition only allows Windows export and forces a simple 1-second long splash screen before the game starts, also disables Spine importing and SWF importing. https://www.yoyogames.com/gamemaker >Unity >Personal edition requires you to not have made $100k off of a project (correct me if I'm wrong) and has a splash screen before the game starts. http://www.unity3d.com >Unreal Engine 4 >Entirely free, unless commercial product makes $3k per calendar quarter. www.unreal.com >Construct 2 >Free only allows a max of 100 events, 4 layers, no organising the project with subfolders, no event searching, etc. https://www.scirra.com/construct2 --- ==Free Programs To Make Assets== >Blender - 3D model creator and editor >Paid alternative(s): 3DSMax www.blender.org >Inkscape - Vector graphics/art tool >Paid alternative(s): Adobe Illustrator inkscape.org >GIMP - Image Manipulation Program >Paid alternative(s): Photoshop www.gimp.org >Piskel - Online sprite/pixel art and animation editor >Paid alternative(s): GraphicsGale http://www.piskelapp.com/